Think Tank Valdés's vault of wisdom

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zehimonashi:

steeldonut:

Suffereing Outcast Kaiji @ Fanime 2014

Ichijou Seiya - Chika

Itou Kaiji - Paizuri-Pete

IM LAUGHING SO HARD

milkbowl:

What’s The Deal With Vaporwave? Pt II

milkbowl:

What’s The Deal With Vaporwave? Pt II

nostalgia64:

drugdilla:

Keep this breathing

lmaooooo

(Source: buzzedfeed)

magentagalaxica:

epic yarn owns play epic yarn

magentagalaxica:

epic yarn owns play epic yarn

(Source: thehat2)

queen-star-dust:

gamespite:

eirikrjs:

pepsimangb:

As promised, here’s my scanlation of the SMT1 OST liner notes that eirikrjs generously scanned that has Kazuma Kaneko talking shop about his pixel art philosophies. :D!

There’s a decent amount of ground covered here considering how short it is. Some of his advice is a little dated, as indicated by his references to sprite color pallet limitations on consoles during SMT1’s heyday, but hopefully this is still a fun look into how some of Atlus’ most iconic demon designs were originally handled. Pretty unorthodox jumping immediately into sprite work for a lot of demons!

For best readability, make sure to right click each image and either save it or open it in a new tab so that they can be viewed at full size.

Thanks for reading!

-Pepsi

Incredible stuff. We don’t deserve you!

This is the Lord’s work right here.

Holy moly, Kazuma Kaneko did the illustrations AFTER the pixel art? That’s fantastic!

dude nice, i’ve owned the ost for a while but had no idea what the liner notes were about.

captainstormwind:

the truth is out there.

vgjunk:

God Hand, PS2.

vgjunk:

God Hand, PS2.

fmtownsmarty:

http://i.imgur.com/7GA7u9H.gif

fmtownsmarty:

http://i.imgur.com/7GA7u9H.gif

(Source: softsubs)

(Source: threechainlinks)